> Forest of True Sight > Questions & Answers Reload this Page Monks... Are they truly overpowered?
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Old May 26, 2005, 10:02 PM // 22:02   #21
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Speaking as a monk:
A. We only have so much energy. If someone is going after my energy I'm in trouble.
B. To heal well your other teammates have to have a brain (and this can be a problem most of the time). Warriors love to run ahead, right into a big group - die in about 2 seconds and then ask why I didn't heal them, just as an example.
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Old May 26, 2005, 10:20 PM // 22:20   #22
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Monks aren't overpower by a long shot. They may be good at healing and very hard to kill, but they have very limited offensive ability. So they are quite balanced in a way. And like the above poster said, mesmers can make monks' life miserable. It's just not many ppl playing mesmers.
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Old May 26, 2005, 10:24 PM // 22:24   #23
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Quote:
Originally Posted by DismalClown
Speaking as a monk:
A. We only have so much energy. If someone is going after my energy I'm in trouble.
B. To heal well your other teammates have to have a brain (and this can be a problem most of the time). Warriors love to run ahead, right into a big group - die in about 2 seconds and then ask why I didn't heal them, just as an example.
Dismal is right on. I play a 19 monk. Monk's are definitely not overpowered. It is very far from that.

A good monk's skills can only go so far. They have to rely on good teammates and not some macho character that runs after the first red dot on the radar screen and hits it. Then when they die, they say our monk stinks.
There are also some players who don't wait for monks to get their energy back up at or near full and starts wailing away at the next target. No, it's not that we're wasting mana nuking. Sometimes it takes all our energy to heal our group at higher levels per skirmish. There is usually no time to nuke at higher levels. Energy doesn't build back up that fast.

Please remember that monks have to pay attention to all the other group members to keep them alive. We don't even get to watch as much of the fighting. If we do, members die. Add to the fact that mobs tend to go after monks first during fights. If we nuke too much, members die. We have to manage our energy well. And if there are too many mobs and members are dropping fast, we have to decide who to keep alive long enough to sneak a rezz spell in.

I think the primary monk class is the most difficult to play in Guildwars.
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Old May 26, 2005, 11:07 PM // 23:07   #24
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Quote:
Originally Posted by Santosh
<snip>
There are also some players who don't wait for monks to get their energy back up at or near full and starts wailing away at the next target.
<snip>
Good lord, I can't tell you how often this happens to me. I'm low so I click my energy bar to let people know, then they just click theirs and run to the next group?

Why did they think I was telling them I have 10 out of 45 energy? For the fun of it? Ahhhhhhhh!
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Old May 27, 2005, 12:43 AM // 00:43   #25
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Monks are not overpowered. Think about it: most professions only have a minor self-healing ability so they rely on Monks to keep them alive and focus on damaging others. With all those sources of damage, the Monks have to be powerful to even attempt to counterbalance the damage. They are not overpowered.
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Old May 27, 2005, 06:44 AM // 06:44   #26
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Originally Posted by Friar Tuck
The most balanced online RPG I've ever played and someone's crying about an overpowered class? Please. Have you played other games? Go try out DAoC, create a fire wizard and try to take down a Vampiir one on one.

Please don't cry about nerf with this game. It's very well done. I don't see how ANYONE can cry like this.

Are you directing this at me? I was asking a question.

It appears to me as though monks are a very important class which plays a very important role, as well as they have many useful skills (as do all classes, though).

I have played many other games: Diablo II (I played Diablo II extremely seriously, made some money off of it, never botted, was a freak about it). WoW (never bought it, just tried it at my friend's house... never got to really have fun with it because I didn't let myself get hooked. Didn't want to spend montly fees). Warcraft III (although not too much like GW, I got to be on the top ten in solo, and random team on occasions, but not for too long.).

The game, Guild Wars, does have a few balancing issues. Although, it is very well done as it is. I'd like to see the game offer more room for extremely creative builds, unique from many others (even though there are some, it'd be cool to offer many viable and unique builds that take extreme amounts of thinking).

Btw: Why are you saying I'm crying? I hope you weren't talking to me.
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Old May 27, 2005, 07:41 AM // 07:41   #27
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monks are extremely easy to kill, i suggest leaving them as they are (hint...scourge healing/backfire then lay it on them)
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Old May 27, 2005, 07:47 AM // 07:47   #28
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Canadian: dude you got sensitivity issues

------

I'm rehashing here:
(1) People feel cheesed that having/not-having a monk makes/breaks a lot of parties in PvE
(2) PvP. Yes, monks are in every team, and are always targetted first; doesn't mean they are overpowered.
(3) 1vs1 monks are on a losing ground, but they shine in 8vs8

My opinion: GW is surprisingly balanced! And remember: if one template is widespread popular, its not that its the best (probably its the easiest/most straightforward to play) -- look for a better one out there and be creative!

I usually make a pure farmer build from a popular template, and have fun with my subsequent toons. This game rocks!
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Old May 27, 2005, 09:36 AM // 09:36   #29
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Canadian, yes he was talking to you. And well he should. People who come onto boards and cry "nerf" are generally one of the more unpopular types in the typical MMORPG community. Sure, sometimes they well and should complain, but they do so at their own peril and should be wearing asbestos underwear when they do so. There is a way to beat every class in this game somehow. With some build or another you can shut down anyone. The answer to your question is "no".
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Old May 27, 2005, 12:40 PM // 12:40   #30
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Oh suuuuuuure... Monks are so overpowered that nobody plays them. They are so overpowered that people stand around in mission cities and look at each other waiting for someone else to run a monk in their group, but won't play one themselves.

If monks are overpowered... make them more overpowered. Right now, they aren't powerful enough to get enough people to run them.
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Old May 27, 2005, 01:26 PM // 13:26   #31
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Quote:
Originally Posted by Leventh
if anything monks are underpowered. they have hardly any good self heals, and cant do jack 1v1.
wrong. healing monks can't. but you don't want to stand face-to-face with an angry smiter!
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Old May 27, 2005, 10:58 PM // 22:58   #32
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Quote:
Originally Posted by Fantras
Canadian, yes he was talking to you. And well he should. People who come onto boards and cry "nerf" are generally one of the more unpopular types in the typical MMORPG community. Sure, sometimes they well and should complain, but they do so at their own peril and should be wearing asbestos underwear when they do so. There is a way to beat every class in this game somehow. With some build or another you can shut down anyone. The answer to your question is "no".

My question was just a question. I was asking if they possibly would get nurfed in the future, or if people thought they should be. Read back; I never said they should be nurfed. Just a question.

I have a problem with people putting words in my mouth... saying I said something.

In my own oppinion, both before and after I have written this thread, I believe monks are balanced. Although, I wanted to know what others thought.

Last edited by Canadian; May 27, 2005 at 10:59 PM // 22:59.. Reason: To add more information to what I just recently said
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Old May 28, 2005, 12:37 AM // 00:37   #33
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Quote:
Originally Posted by Canadian
I have a problem with people putting words in my mouth... saying I said something.

In my own oppinion, both before and after I have written this thread, I believe monks are balanced. Although, I wanted to know what others thought.
Quote:
Originally Posted by Canadian
I have a monk, and it appears to be overpowered
If you felt they were balanced before and after writing this thread, why did you say you felt they were overpowered in your original post? Also, by bringing up the topic of nerfing monks, you must have had it on your mind for a reason. You even suggested a method to nerf monks. Why would you do that if you didn't feel they were overpowered and that they needed to be nerfed? You may not have been crying for a nerf, but you have asked for one.

In my opinion, monks are just right. What makes them tough to kill is the player behind them and the choices they have made in the development of that character. That can be said of any class combination. Nerfs are not a good thing and should not be treated casually.
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Old May 28, 2005, 12:46 AM // 00:46   #34
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Quote:
Originally Posted by Tobyus
If you felt they were balanced before and after writing this thread, why did you say you felt they were overpowered in your original post? Also, by bringing up the topic of nerfing monks, you must have had it on your mind for a reason. You even suggested a method to nerf monks. Why would you do that if you didn't feel they were overpowered and that they needed to be nerfed? You may not have been crying for a nerf, but you have asked for one.
owned

If anyone is putting words into your mouth, it's your own split personality.

"On a scale of thumbs up or down, nerfs get the finger."
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Old May 28, 2005, 11:44 PM // 23:44   #35
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Wow, that was stupid of me.

Okay, I edited my original post to say what I meant to say. When I said "my monk appears to be overpowered", I meant to put emphasis into the word "appears". I completely didn't mean to say that, but it really did contradict myself. I did edit the original post to be a little more clear.

Although, I was asking what people thought of monks. Mostly, the reason was I was going to make one, started making one, but didn't get too far once I made this post. I was deciding whether to delete it and start something else, as I wasn't sure if they'd nurf them; people have always been complaining about them being too overpowered in the game.

Anyways, sry about the incontinuity of what I said... I changed it to mean what I meant it to mean... but I really don't want the monks to get nurfed... that was just a question, and I gave you the reason why I was wondering.

I can see there is a big difference in oppinions on this site rather than the general players on GW (they seem to hate monks a little... much).
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Old May 29, 2005, 03:14 PM // 15:14   #36
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Quote:
Originally Posted by Viruzzz
wrong. healing monks can't. but you don't want to stand face-to-face with an angry smiter!
LOL! oh man.. thanks for the laugh.. smiter in pvp. hah what a joke.
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Old May 29, 2005, 06:16 PM // 18:16   #37
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Quote:
Originally Posted by Canadian
I can see there is a big difference in oppinions on this site rather than the general players on GW (they seem to hate monks a little... much).
First off, most people don't like to play monks because they don't do damage. They don't "kill" the bad guys so to speak. They're there to keep the group alive the best way they can: by being alert, manage their energy well, use the right skills at the right time and not panic when hell breaks loose. I like playing my monk for these reasons.

Second, for those who have never played a monk to ascension in GW, don't insinuate that every monk that can't save you in battle suck at their job. There are a lot of factors that result in members dying: people not listening, not assisting each other, people just rushing to kill, not thinking things through, etc. It is not easy playing a monk. Of all the classes in GW, monks get criticized the most.

Last, monks are not overpowered. But, they do have the power to decide who lives and who dies.
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Old May 29, 2005, 06:51 PM // 18:51   #38
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if some of you are having trouble killing monks, you are merely stupid, thats what ASSIST TARGET is for to get your whole group on them to kill them, i have no trouble getting rid of them, cuz remember this game requires skill to play not just mindless number pressing for skills.....
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Old May 29, 2005, 06:55 PM // 18:55   #39
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yes and also other spoke of monks not dealing dmg 1v1....but they shine in 8v8, a monk is a necessity for any group, my guild has one lvl 20 roleplay monk so far, but we ALWAYS need her or else our group is completely screwed, and why do u complain when some people who play monks totally have no skill whatsoever and cannot keep a group alive while specced heals, i think not overpowed! i think skill!!
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Old May 29, 2005, 06:58 PM // 18:58   #40
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Guild Wars is EXACTLY like Magic: The Gathering, but on a larger scale.

I was in a 4 person group last night that had 0 'healers' and we went on a 10 win streak, even against groups that had full time healers.

What killed us was because we were all getting tired and in the final match, we went up against a healer that was designed as a tank healer. The more we hit them, the more they healed (but we kept attacking instead of backing off). It wasn't a raping, but our efforts were being wasted and so the rest of the group was able to pick us off.

Also, I was in a group that hit a 5 run spree and we had an AWESOME monk but what killed us off was that she got neutralized by a mesmer.

I've yet to find anything (except maybe Lornar's Pass, heheheh) that's overpowered in Guild Wars. It's all about combinations. Some are bad, some are good.

I suck against warriors. I'm great against everyone else (especially those pesky rez signet users).
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